Maha Alshetwi
Game Design Portfolio
A showcase of video
games design and produced
Bootcamp projects
Video Games Projects designed and developed in Game development bootcamp.
Find Your Way In Space.
In this game i try to design a game that does not tell the player exactly how to play! by avoid using text or prompts that inform the player on game mechanics or where to go.
To warning player from dangers zoon and find him way to goal.I use sounds, lights, and 3d Models.
Interactive Horror Game environment. all the building 3D modeling and the texture of wall, ceiling and, earth was made by me.
M I X Color
From the Concept of the (RGB) color model I designed a puzzle game based on RGB color spaces to achieve the color you need to solve the puzzle.
Players representing with white cube need the same goal color to solve the puzzle .The player has one Unit movement.
the environment designed to simulate the color palette with dark background to reflect the colors .Contain the main color Red-Green-Blue and low surface sequere with one of mixed color represent the goal.
The player needs to solve the puzzle in minimum amount of unit step while solving the puzzle to achieve three star score,as he/she solve with more number of steps the point score reduces and reduce number of star achieved during game .the top score for the game are three star.
Awaken
Survival game made during Coding Dojo Academy Belt exam Game Jam with theme Day&Night.
Roles:
1-Developer: PlayerAttack Secript,NPC Secript,SoundManager.
2-Levels Design: design 3 different map for difficulty level using Kenny Hexagon Kit
3-Narrative Designer.
4-Audio / sound.
PartyPals
Party-Pals is a collection of Pc multiplayer fun party games. where you can play and laugh online with your friends.
As you start the game you have to create a room and invite your friends. Once you are ready, there are three types of games you could select from:
- Demanding Angry Robot.
- party outcome.
- PartyPals Race.
In this project I worked with a team.
Roles:
1-Developer.
2-Game Designer: party pals .
3-Level Design: party outcome mini game.
4-Narrative Designer: Demanding Angry Robot mini game.
5-3D Artist.
Game Jam
Video Games developed during Game Jams.
In game jams I squeeze myself to show my abilities and enjoy a delicious achievement ,exactly as you squeeze fruits to enjoy a delicious jam.
I have recently learned game development, and participated in several Game Jam, some basic as Coding Dojo Academy Belt exam Game Jam and professional as KAUST and Sandsoft Game Jam. I focus primarily on game design and game mechanic coding , furthermore, I contribute in art (with backgrounds, concepts and assets), play-testing and music/sound design.
Here are recent Game Jams I have participated:
- Global Game Jam® - 2022.
Role(s) :Game Design,Quality Assurance ,Testing.
- KAUST and Sandsoft Game Jam - 2021
Role(s) : Level Design, Programming ,Sound,
Quality Assurance ,Testing.
- Coding Dojo Academy belt exam game jam - 2021.
Role(s) : GameDesign , 3D Artist , Narrative Design,Programming ,Sound, Testing.
Excellence in Art: Time is Running Out Literally!
It’s an all-too-common problem—telling yourself you’ll get to something tomorrow. But what happens when time runs out? In this game, players race against the clock, overcoming increasingly-challenging obstacles along the way.
Contact Me
My inbox is always open, you can contact me with the contact form.